Following the theme of “Roles Reversed”, Game Fatigue is a speed-run, 3D platformer where the player must find the quickest way to die.
Trapped in a game, the protagonist cannot bare to stay inside the game any longer, losing on purpose is the only option!
in the project i worked principally on the player death’s gameplay and theĀ user interface.
This game jam was a unique experience as we worked as a team under intense presure for 3days.